Blender Geometrynodes Bbq / Blender 3.1
A Simple example of procedural modeling using Blender Geometrynodes.
Realistic BBQ is built 100% by nodes.
No complicated setup and very easy to follow.
With customizable settings included:
- the length of the stick,
- the amount of salt and pepper,
- randomizing the size of onion and meat.
Require Blender 3.1 Version
Distributing or re-selling the product is prohibited.
Published | over 2 years ago |
Software Version | 3.1 |
Render Engine Used | Cycles |
Misc Data | Textured |
License | Creative Commons |
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