Blender Geometrynodes Bbq / Blender 3.1

by Galan Pang in Models


A Simple example of procedural modeling using Blender Geometrynodes.

Realistic BBQ is built 100% by nodes.

No complicated setup and very easy to follow.

With customizable settings included:

  • the length of the stick,
  • the amount of salt and pepper,
  • randomizing the size of onion and meat.

Require Blender 3.1 Version

Distributing or re-selling the product is prohibited.


Details
Published over 2 years ago
Software Version 3.1
Render Engine Used Cycles
Misc Data Textured
License Creative Commons
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message