Blender 4.0: Fundamentals Of Outdoor Cosmetic Product Lighting
Having desire to create, light & render a cosmetic product in Blender 3D?
Tired of long courses? Want something dead to the point?
Then this course is for you!
I have been experimenting with cosmetic product rendering and lighting in Blender 3D, and I am here to share the fruits of my endeavor with you. In roughly two hours of your time, you'll learn some of the most impactful pieces of information that took me years to accumulate. I look forward to seeing your final result! Do not quit.
What this course is about:
- Creating realistic cosmetic product renders
- Dappled lighting
- Material editor
- UV Unwrapping
What you'll learn:
- Modeling a cosmetic product
- Creating backgrounds and scenes
- How to use modifiers
- Creating realistic plastic material
- UV Unwrapping and texturing
- Adding a sticker on top of your material
- Mixing different materials
- How to achieve realistic shadows and block light from escaping your scene
- HDR and dappled lighting
- How to mask objects for compositing and color correction
- How to setup the camera
- A lot of daily shortcuts
- How to stay organized
Requirements:
- You need to be familiar with the interface
- Willing to turn on some built-in add-ons
Published | 6 months ago |
Blender Version | 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8 |
License | Creative Commons |
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Tags:
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