Blender 2.8X-2.9X - La Guida Definitiva

by Blender High School in Models


TOPICS:

VOLUME 1

- Introduction to Blender 2.8, history, notions

- Interface, selection and navigation systems

- Objects and methods

- Basic modeling - Blender tools

- Advanced modeling - Generated and Deform modifiers

- Sculpt mode


VOLUME 2

- The PBR Theory

- The nodal system and the nodes in Blender

- Cycles Render

- Freestyle rendering

- UV Mapping, Texturing and Bake

- Eevee Render

- Workbench

- Information and settings on objects

- Parent and Constraints

- Lighting systems

- Volumetric lighting

- Framing, Camera and DOF

- 360 ° rendering

- Blend4Web


VOLUME 3

- Physics and simulations

- Rigid Body and Soft Body

- Collision

- Cloth

- Fluid

- Smoke and Fire

- Explosion

- Hair and Emitter Particle System

- Vertex Paint and Weight Paint

- Compositing

- Addons

- Alembic


VOLUME 4

- Text Editor and Python Editor

- Animation

- The Animation Editors

- Creation of a Character

- Rigging and Inverse Kinematics

- Motion Tracking and Video Editing

- Motion Capture (MOCAP)

- Grease Pencil 2.8 and Annotate

- Photogrammetry and Blender

- Interactive architecture (Archviz)

- Open Blender projects


UPDATE 2020

- Updates to 2.83

- Interface and Preferences

- Volume and Point Cloud objects

- New Modifiers

- Update to 2.92

- Geometry nodes

- Tips

- New Addons

$50

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Details
Dev Fund Contributor
Published almost 4 years ago
Software Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91
Render Engine Used Cycles, Eevee, Freestyle
License GPL
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