Blender & Substance Painter Workflow Course - Bathroom From A-Z
Welcome to my comprehensive course, where I'll share my extensive knowledge and experience in Blender & Substance Painter. Get ready to unlock the secrets of creating stunning 3D models, including the iconic Red Bathroom from the movie 'The Shining' (1980), and texturing them in Substance Painter.
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For only a small sum of money, the course includes a +2 hours eight-part Video lecture series that explains:
How to match your camera to a photo
The workflow between Blender & Substance Painter
UV Unwrapping
Applying materials & textures
Lighting & Rendering as well as setting up your camera
Exporting a RAW render image from Blender to Adobe Lightroom for post-processing
Blender3D export template for Substance Painter & links to free resources, materials, and some reference photos
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Pieces of advice and how to fix certain issues related to 3D models and their textures & materials
Following this course, you'll not only benefit in interior design, but also in all of your future renders. Texturing in Substance Painter is a lot easier, and allows your models to be game-ready. You can easily take whatever you textured with Substance Painter, and import it into any 3D software. Learning Substance Painter will unlock new ways of work for you, you never imagined before.
Published | about 1 year ago |
Blender Version | 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 |
License | Creative Commons |
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