Bergere De Padova 2007
This chair was modeled using blender. The materials are made of 4 texture sets(Roughness, Metal, Diffuse, Normal) in 4K resolution. Each material and maps are named accordingly to the objects in the scene.
This chair was modeled using blender. The materials are made of 4 texture sets(Roughness, Metal, Diffuse, Normal) in 4K resolution. Each material and maps are named accordingly to the objects in the scene.