![](http://gravatar.com/avatar/686c345398f791a8585af5c5bce0acbc.png?s=50)
Jeet Guha Thakurta
over 1 year ago
Hi Jeff, thanks for rating our product! The requested functionality is probably already available. There is a field called "Origin to Geometry" which is enabled by default. If this is disabled, the bend will take the object origin instead of the geometrical mid point. But this works only when you use the bend limitations (Bend Start or Bend End or both). In your case, if you disable "Origin to Geometry" and use a low value like 0.001 in the start field, the bend will happen from the object origin. However, it will still use either of the X/Y/Z axis as selected. So you may need to test it and see if the end result meets your requirement or not. Please note that we can reply only once in this reply section. So if you want to take this discussion forward, kindly get in touch to us at 5minblender@gmail.com and we will be happy to help you or bring new features if needed. Thank you once again for considering our product.