Baya - Blender To Maya Bridge
Baya is a Blender tool that generate Maya source file (.ma) inside Blender.
Note: Baya is compatible only with Blender 4.0+ and orientation isssue is fixed.
How is it useful
- Baya is a quick way to exchange data with other artists who might use Maya
- You can iterate quickly when you work with Maya oriented game engine exporters by quickly generating Maya source and exporting using Maya
How does it work
User Interface
Changelog
Version 1.3.0
- Code cleanup, bug fixes.
- Fixed bug with orientation. Now there is an option to choose - Y or Z up axis (Default is now Y).
- Base color texture is now transfered to Maya materials.
Known issues: Object orientation is wrong at the moment if an object is parented.
Future plans
I plan to implement a number of features, some of them listed here:
- Linked collections support
- Full material export with textures and other things
- Havok nodes
- Armature transfer