Procedural Battered Metal Material

by Ryan King Art in Surfacing


Procedural Battered Metal Material created with Blender's Procedural Nodes.

Node Group:
The material is joined into a custom node group, with many custom settings, like the scale, color, rust, noise settings, roughness, bump, and more!


Render Engine:
This material was designed in the Cycles rendering engine, so it works best in Cycles. The material will work in Eevee, but it looks the best in Cycles.

Contents:
● Procedural Material Blender File
● Final Render
● HDRI Lighting

Tutorial
If you'd like to learn how to create this material yourself, you can watch the tutorial here:





Dev Fund Contributor
Published 11 months ago
Blender Version 4.0
Render Engine Used Cycles
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message