Batch Attack

by EnnJinn in Addons


Batch Attack

Designed to be the fastest and easiest way to import PBR materials into Blender. Select a directory, and import all of the PBR material sets that it finds based on standard naming conventions. Batch attack will set up all of the nodes for you, and will do the small things like turning on displacement, and setting correct maps to non-color mode. If there is already a material with the same name, it will append a unique suffix.

Batch attack supports both Eevee and Cycles. Support for normal, bump, or both types of maps is included. The goal was to make the best possible way to batch import PBR materials from multiple library sources with one click. 




Features |

  • One button interface, select any directory

  • Batch imports & renames the materials based on the name of the Albedo map

  • Locates matching PBR maps by naming convention 

  • Support for 10 maps: Albedo, Normal, Roughness, Metal, Bump, Displacement, Specular, Emissive, AO, Opacity

  • Dynamically sets up the node tree and connects the nodes automatically for every material added

  • Support for all combinations of Bump, Displacement, Normal+Bump, and Ambient Occlusion node structures

  • Turns on Bump+Displacement if there is a displacement map in Cycles engine

  • Turns on Bloom if an emissive map exists in Eevee Engine

  • Automatically increments material name if any subdirectories have identical texture names

  • Sets non-color texture maps to image mode Non-Color

Published 11 months ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
License GPL
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