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by 3D Skill Up in Models


1. Created high and low poly resolution with Blender

2. Low poly poligon:  976  vertices: 1214

3. Unwrapped and created the UV map 

4. Baking Normal map and AO map

5. Created PBR textures with Substance Painter 2018

6. Exported many file formats and 2k, 1k textures for Unity, Unreal and Adobe Dimension (4k)

$5

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Details
Dev Fund Contributor
Published about 6 years ago
Software Version 2.79
Render Engine Used Cycles
Misc Data UV'S Unwrapped, Normal Mapped, Textured
License Royalty Free