Auto Rig Particles - Blender Experimental Method
recreate animation with armature, reduce its file size and export it to formats like glTF and fbx, automatically rig and assign bones to each particle using this method, made with a combination of geometry nodes and constraints.
Choose a product version:
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$1 one hundred maximum particles
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$5 one thousand maximum particles
Published | 10 months ago |
Blender Version | 4.0 |
License | Royalty Free |
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