Atari 520 St - Retro Computer
The carema is constrained the the "Camera Target" empty so for ang veiw around 360 degrees just rotate the camera empty on the z-axis to the required view. All textures are packed into the .blend file.
The carema is constrained the the "Camera Target" empty so for ang veiw around 360 degrees just rotate the camera empty on the z-axis to the required view. All textures are packed into the .blend file.