Apple Electronics Collection 2022-2023
Realistic (copy) 3d model of Apple Electronics Collection 2022-2023.
Apple iPhone 14 pro MAX
16649 Polygons
Apple iPhone 14 pro
16449 Polygons
Apple iPhone 14 Plus
14777 Polygons
Apple iPhone 14
14577 Polygons
Apple iMac 24-inch 2021 all colors
15181 Polygons
Apple iMac 24-inch 2021 full set 1
69065 Polygons
Apple MacBook Pro 16-inch 2021
227801 Polygons
Apple MacBook Pro 14-inch 2021
139286 Polygons
Apple Watch Series 7 all colors
23522 Polygons
Apple AirPods 3
25966 Polygons
Apple AirPods MAX all colors
42015 Polygons
Apple iPad Pro 11-inch M2
21065 Polygons
Apple iPad Pro 12.9-inch M2
28230 Polygons
Apple AirPods Pro 2nd generation
26,081 Polygons
Apple MacBook Air M2 2022
67175 Polygons
Apple iPad 10th generation
19775 Polygons
Apple iPad Pro 13-inch M2 and Magic Keyboard
77712 Polygons
Apple iPad Pro 11-inch M2 and Magic Keyboard
67825 Polygons
Apple iPad 10th gen and Magic Keyboard Folio
73039 Polygons
Apple Studio Display and Mac studio full set
12856 Polygons
Apple Watch Ultra all colors
24870 Polygons
This set:
- file obj standard
- file 3ds Max 2013 vray material
- file 3ds Max 2013 corona material
- file of 3Ds
- file e3d full set of materials.
- file cinema 4d standard.
- file blender cycles.
Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- the geometry of the model was created very neatly
- there are no many-sided polygons
- detailed enough for close-up renders
Materials and Textures:
- 3ds max files included Vray-Shaders
- 3ds max files included Corona-Shaders
- cinema 4d files full set of materials
- blender files full set of materials
- all texture paths are cleared
The model was created and configured to work in the blender 2.8 - cycles.
The principle of the shader of the BSDF material is used.
Organization of scene:
- to all objects and materials, names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
Renders:
- all previews rendered 3ds max Vray
- the model is completely ready to use visualization in Blender 2.8-cycles