Apple Core Pbr
Low-poly PBR model intended for game/realtime/background use.
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- Model was not intended for subdivision
- Real World Scale Measurements
- No special plug-ins necessary to use this product
- Quad/Tris only polygon – 997 count
- Texel density 4096 set – 283.51 px/cm
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Model is included in 6 file formats:
1. Maya 2019 (Include only geometry with uvs, and texture need add manually)
2. FBX (Include only geometry with uvs, and texture need add manually)
3. OBJ (Include only geometry with uvs, and texture need add manually)
4. Blender 3.4 .blend
5. GLB format
6. USDZ format
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High quality resolution textures in PNG 4096*4096 and 2048*2048 texture sets
- PBR Maps:
BaseColor,
AO,
Roughness,
Metalness,
Normal,
Glossiness,
Specular.
- Unity maps (+HDRP maps):
Diffuse,
Normal map,
MetallicSmoothness,
HDRP mask map.
- Unreal Engine4 maps:
BaseColor,
Normal,
OcclusionRoughnessMetallic.
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Rendering in Marmoset 4
Feel free to ask questions in a personal message.