Antique Desk And Chair

by Ed Ackerman in Models


Illustrated documentation is included with purchase.

Please note that some materials used in this model make use of the Color Mix node.  If this model is to be used with Blender 3.4 and later, the Color Mix node will automatically be converted to the newer Mix node which replaces it, and should look and render fine.  However, once converted and saved with Blender 3.4 and later, the material will no longer work with Blender versions prior to 3.4.

Description:

This model set includes an Eastlake styled Victorian desk and swivel chair.  The desk and chair are made of a golden sapele wood that shows gentle wear.  The desk features brass drawer pulls and keyways.  The chair features a leather seat cushion. These models can be used in any contemporary or period scene.  The models are of sufficient detail that they will render well in a close-up. 

Usage:

The models are contained in a single .blend file with all textures/images/materials packed inside.  There are two collections in the file, one for the desk and one for the chair.  To use either one (or both), you can append them into your scene as follows:

Go to the File Menu and pull down to Append

Find the “Antique_Desk+Chair.blend” file and Double Click on it.

Double Click on the Collection Icon

Select the “Append_Antique_Desk” and/or the “Append_Antique_Chair” collection and Click Append.

Note that the model components are all parented to a master Empty Item represented by the large labeled axis.  You can move or rotate each Empty to adjust the location and orientation of these models.

Technical:

The antique desk and chair were modeled in Blender 3.1 and the models use PBR shaders with procedural adjustments to base color, bump, and fine surface imperfections.

Subdivision modifiers are used on some of the components to smoothen the rendered result.  These subdivision modifiers will display when rendered, but are not currently set to display in the 3D viewport.  They can be enabled by clicking on the viewport icon in the modifier properties tab for each part.
Images were rendered in Cycles.  All materials work in Eevee as well, however some adjustment to the wood material bump strength may be necessary.

Published over 2 years ago
Blender Version 3.1, 3.2, 3.3, 3.4
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Textured
License Royalty Free
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