Human Skeleton
Human Skeleton
|| MAIN ||
Originally created with Blender
Both the .blend and the exchange formats contain the full skeleton as one model as well as all the parts as separated objects
The mesh totals represent the model without subdivisions
The Model contains a 4096 x 4096 diffuse texture
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surface methods like meshsmooth are perfectly working
The Preview image is rendered using the Cycles rendering engine
No third-party renderer or plug-ins needed