Alpha Trees - Render Massive Forests, Fast
This happens when Cycles doesn't have enough transparency bounces set, and so once a ray goes through a certain number of transparent layers, it just colours that pixel black instead of continuing to the final surface.
To
fix it, go to the Render tab in the properties editor, then go to
"Light Paths" > "Max Bounces" > "Transparent" and turn it up to
something like 30 (higher values will raise render times). This happens
automatically when scattering with Alpha Trees, but not with Scatter5, or a custom scattering setup
Choose a product version:
-
$45 Pro
150 trees with all features and easy automatic scattering and camera culling + Scatter5 integration.
-
$25 Lite
50 trees and all features except automatic scattering and camera culling. Also has no integration with Scatter5.
Sales | 2600+ |
Customer Ratings | 24 |
Average Rating | |
Dev Fund Contributor | |
Published | almost 4 years ago |
Blender Version | 4.2, 4.1, 4.0 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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