All Types Of Procedural Fabric

by Daniel De Klawn in Fabric


Knitted, leather, silk, velvet... - Literally every type of fabric textures.

40 Ready-to-use procedural materials. You need more? Then create your own texture with 23 customizable Node Groups.


Supports new Blender 3.0 Asset Browser.
Blend file has the "K.M. - " prefix and each material has the "All.Fbr. - " prefix. PNG Thumbnails included.

Simply Cloth addon - great addition to Klawn Fabric Materials
The best choice for your cloth simulations.

16 Erotic Fabric Materials
Incredibly realistic and fully procedural materials by Daniel De Klawn.


Includes Nodevember Spider-man Material!

Only knitted and cross-stich materials were rendered with displacement. So you don’t need a ton of subdivisions to get a beautiful results!

To create more realistic renders, I recommend you to make a particle system with small translucent hairs.


Node Groups:
 1. Basic Dots
 2. Basic Farbric
 3. Custom Fabric
 4. Diagonal Fabric
 5. Fabric Cross Texture
 6. Fluffy Texture
 7. Knitted Fabric
 8. Leather Texture
 9. Lily Pattern
 10. Line Dots
 11. Lines Pattern
 12. N-gon Pattern
 13. Pill
 14. Polka Dot Pattern
 15. Straight Fabric
 16. Stretch Fix
 17. Stretched Fabric
 18. Tartan Pattern
 19. Vectornator
 20. Christmas Pattern
 21. Fabric Color
 22. Leopard Pattern
 23. Vector Distortion

 Materials:
 1. All Fabric Node Groups
 2. All.Fbr. - Bootlace
 3. All.Fbr. - Burlap
 4. All.Fbr. - Cross-stitch
 5. All.Fbr. - Gift Ribbon
 6. All.Fbr. - Image Print
 7. All.Fbr. - Image Print Alpha
 8. All.Fbr. - Jeans Bright
 9. All.Fbr. - Jeans Dark
 10. All.Fbr. - Jeans Holo
 11. AII.Fbr. - Jeans Silver
 12. All.Fbr. - Knitted Basic
 13. All.Fbr. - Knitted Christmas
 14. All.Fbr. - Knitted Lines Pattern 1
 15. All.Fbr. - Knitted Lines Pattern 2
 16. All.Fbr. - Knitted Stripes
 17. All.Fbr. - Knitted Wave
 18. All.Fbr. - Knitted Wide
 19. All.Fbr. - Knitted Zigzag
 20. All.Fbr. - Leather Black Holes
 21. All.Fbr. - Leather Eco
 22. All.Fbr. - Leather Fresh
 23. Аll.Fbr. - Leather Old
 24. All.Fbr. - Pattern Dots 1
 25. All.Fbr. - Pattern Dots 2
 26. All.Fbr. - Pattern Polka Dot
 27. All.Fbr. - Pattern Tartan
 28. All.Fbr. - Prisoner
 29. All.Fbr. - Silk
 30. All.Fbr. - Spidey Blue
 31. All.Fbr. - Spidey Red
 32. All.Fbr. - Velvet
 33. All.Fbr. - Camo
 34. All.Fbr. - Down Jacket
 35. All.Fbr. - Flag
 36. All.Fbr. - Knitted Sport
 37. All.Fbr. - Leopard
 38. All.Fbr. - Shirt Stripes
 39. All.Fbr. - Shirt Tartan
 40. All.Fbr. - Torn


If you are new to shaders then watch this start lesson on YouTube - https://www.youtube.com/watch?v=84ihoMLGkxQ&t

Why procedural shader textures instead of regular PBR maps?

  • Infinite resolution. Textures that you normally use are always limited by their resolution and in close they are just mess of pixels. Procedural textures, on other hand, have infinite resolution and a huge number of elements that can be changed to suit your needs!
  • With W data you can make a different texture with the same settings to a group of objects.  For example imagine that you need to make a wooden fence.  If you use a regular texture, then all your boards will be the same, you can of course change the scale and change the coordinates a little, but you still be limited to one image.  Using procedural textures, you can customize the materials as you like using object data and W input. Apply it to all objects so they will be absolutely unique, but consisting of the same material.
  • Mix with other procedural materials and textures using mask outputs. Combine colour, height and other maps with mixRGB node and mask outputs.
  • And if you worry about render time then remember that you always can bake your customized textures. This is a very simple process. If you do not know how to bake then watch this video by Olav3D.


Images rendered in cycles.


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$15

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Details
Sales 100+
Published about 3 years ago
Software Version 2.93
License Royalty Free