Motorcycle

by Dave Rabbit in Models


I wanted to make a motorcycle. So, I did. It's nothing special, Just a semi-detailed model that'd fit with more stylized characters, or as a prop in the background. 

The textures are completely procedural, so no images. Colors can be changed in the shader menu. The bike isn't rigged at all, and is currently just a prop. The kickstand has a shapekey for 'deployed,' but other than that, it's a very static prop. I may rig it in the future, but for now it's just a prop. 

I wasn't really going for 'high' or 'low' poly when making this. Mainly tried to make it semi-detailed enough to work with stylized characters, but not detailed enough to be photorealistic, obviously. I know it's missing some controls, but I couldn't really be bothered to model turn signals and the like. I was moreso trying to capture the 'vibe' of a classic bike, rather than making something incredibly detailed. 

Enjoy, message me with any questions or issues. Feel free to use it in your projects or edit the mesh. 

$1

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Details
Published 4 months ago
Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used Cycles
Misc Data Normal-Mapped, Textured
License Creative Commons