Motorcycle
I wanted to make a motorcycle. So, I did. It's nothing special, Just a semi-detailed model that'd fit with more stylized characters, or as a prop in the background.
The textures are completely procedural, so no images. Colors can be changed in the shader menu. The bike isn't rigged at all, and is currently just a prop. The kickstand has a shapekey for 'deployed,' but other than that, it's a very static prop. I may rig it in the future, but for now it's just a prop.
I wasn't really going for 'high' or 'low' poly when making this. Mainly tried to make it semi-detailed enough to work with stylized characters, but not detailed enough to be photorealistic, obviously. I know it's missing some controls, but I couldn't really be bothered to model turn signals and the like. I was moreso trying to capture the 'vibe' of a classic bike, rather than making something incredibly detailed.
Enjoy, message me with any questions or issues. Feel free to use it in your projects or edit the mesh.
Published | 3 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
Render Engine Used | Cycles |
Misc Data | Normal-Mapped, Textured |
License | Creative Commons |
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