Adaptive Terrain

by Blender Easy in Modifier Setups

Unleash your creativity with the Adaptive Terrain tool, a game-changer for all 3D artists using Blender. Imagine having the power to create stunning, optimized terrains with adaptive tessellation at your fingertips. This tool is not just an add-on, it’s a gateway to unexplored artistic possibilities.


The generator automatically adjusts the resolution of the terrain based on the distance from the camera, ensuring that it looks its best without wasting resources on rendering distant details.


The generator only renders the terrain that is visible to the camera, further improving performance.


 It let you to tile the terrain by creating a grid of instances without using too much memory. This is a nice way of filling the background of your scenes


With the dynamic tessellation, you will always have a high resolution mesh near to the camera and this is the perfect solution if you are trying to add material displacements to a large scale  mesh and get realistic close up renders.


You can even scatter a collection of trees on the surface of the terrain and use a mask to remove it from where you don't want them to be. As they are just instances, they also don't use too much memory.
It`s not limited to trees. you can create a vegetation collection, buildings...
You can optimize how it's shown on the viewport so it don't get to heavy to work on your scene, while keeping all of the quality and heavy work for the render time.
Everything is customizable, so you will have full control over the quality and optimization, reducing mesh resolution on the viewport, switching the trees to bounding boxes.

Do you want to just create optimized high resolution grounds and walls? The INFINITE DISPLACEMENT tool is perfect for this;

Read the Documentation, if you want more information on how to use it.

Customer Ratings 1
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Published 8 months ago
Blender Version 3.6, 4.0
License Royalty Free
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