Abstract Deer Figurine -- Ready For 3D Printing
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Originally created with Blender
The mesh totals represent the model without subdivisions
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This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surfaces methods like meshsmooth are perfectly working
The Preview image is rendered using Eevee rendering engine
The .blend is ready to render exactly like the preview image