Abandoned Building
This is a procedural abandoned building that can be personalized just by simply tweaking parameters inside the modifiers tab.
Determine the height, the length, the width of the building...
Then turn the lights on and off and animate them.
You can also choose the amount of wall props, add dirt, wall damage, fire escape, roof elements and advertising signs.
Finally, if you want, you can convert the geometry node based building to a mesh (as explained in the documentation page)
The scale of the building is 1:3. If you want it real world scale just resize it by a factor of 3.
This model is already included in my "Night and Day Procedural Buildings" bundle.
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