Workshop-Tirechanger

by _simod in Models


Is it game ready?

No. Due to the vertices and poly count I do not feel comfortable recomending this model to be used within in a game engine. However, I have tried the FBX and OBJ files in Unity and they do import correctly.

Is it available in 3dMax (3ds) format?

Although, I can save the model out in 3dmax (3ds) format. I have no way of checking the quality of the file. I therefore would only do this on request and work with you, to ensure that the file works correctly.

Is it available in Collada (dae) format?

Although, I can save the model out in Collada dae) format. I have no way of checking the quality of the file. I therefore would only do this on request and work with you, to ensure that the file works correctly.


Is the model rigged?

The model is NOT rigged, but I have included some simple controls (empties) to help with the animation of the object.

Are there any other colours available?

At the moment there is only one colour. However, if I find there is a common alternative colour requested I can create a new set of textures. Don't hesitate to contact me.

$120

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Details
Dev Fund Contributor
Published about 6 years ago
Software Version 2.79
License Royalty Free
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