Scratches Masking Shader

by Johnson Martin in Surfacing


Add dynamic scratches to any object.

Add scratches to any object using this dynamic and procedural pass-through Cycles shader without the need for baking or UV mapping.


Features:

  • 100% procedural and dynamic.
  • No UV mapping required.
  • Works on any mesh.
  • Outputs mask and shader for quick shading.
  • One easy to use group node with all the settings you need.
  • Additional Directional Scratches output


Credits:

BMW model by: Mike Pan                                     Tank Model by: Moran Goldstein

Pirate model by: Ben Dansie                                 Camera Model by: Mark T

Details
Sales 60+
Dev Fund Contributor
Published almost 8 years ago
Software Version 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82
Render Engine Used Cycles
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message