Rigged Textured Male Basemesh
- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Sculpted in Blender 2.92
- Retopologised in Blender 2.92
- Textured in Substance Painter.
- Rendered with cycles and tested in Marmoset.
- Modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Rigged and Game ready (.Blend has full IK rigging).
Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
Face not rigged.
Formats included
- .Blend (Native)
- .FBX
- .DAE
Objects included
- Rig
- Body
Eyes
Collection - Lighting (In Blend file)
Textures included in .png format.
Face and Body
- Base Colour
- Roughness
- Normal (OpenGL)
- Scattering (for SSS)
Eyes
- Base Colour
- Metallic
- Roughness
- Normal (OpenGL)
- Opacity
Lashes
- Opacity
Poly Counts
- Face count: 9,782
- Vert count: 9,937
- Triangulated count: 19,510