Pure-Toon Water
(Pure-Toon Water) is a procedural shader that generates several types of foam with a cartoon style.
Minimum Performance: I7 2.6Ghz/ 4GB/ GTX 950 4GB/ Windows 10.
Dynamic Paint tutorial.
Demo scene (included in Full Pack).
Made by " Make It Move Media " with Pure-Toon Water, Boat-Rig Pro and Low Poly Asset Pack.
Watch these three tutorial videos, I show how to use dynamic painting.
Features:
- Update 1.2
- 100% Procedural.
- Underwater Shadow.
- Sun Reflection control.
- Color Softness control.
- Water Opacity control.
- Foam Distance control.
- Display only the foam.
- Display only sea Seafoam.
- Ready for "Ocean modifier".
- Seafoam Thickness control.
- 2 type of foam (Lite)
- 4 type of foam (Optimized).
- 2 type of foam (Simplified).
- Foam/Seafoam Bump Control.
- 11 type of sea foam (Optimized).
- 2 type of sea foam (Simplified).
- Combined sea foam and foam display.
- Demonstration scene included (Optimized).
- Ready for Blender 2.82/2.83 /2.90 (EEVEE&Cycle).
The "Bump" parameter does not work with "Cycle".
Pure-Toon Water 1.2 introdution
Foam type
Seafoam type
Pure-Toon Water 1.2 (Ocean).
Pure-Toon Water 1.2 Demo.
Pure-Toon Water 1.1 Demo.
Pure-Toon Water 1.0 introduction.
Pure-Toon Water 1.0 Demo
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