Panda Animation | Vfx Grace

by VFX Grace in Models


Introduction

This is a high-quality panda model with 4K UDIM maps, fur, rigging and three realistic animations. The model comes with a realistic muscle structure and vertex color control, which presents a realistic effect, and the complex hair system is created with Blender to realize the hair effect. This model is made with Blender and Cycles renderer at real-world scale.

Description It consists of the body, paws, lacrimal glands, eyeballs and sclerae.

Polygons

Body: vertices 57,386; polygons 57,155

Paws: vertices 9,240; polygons 9,040

Lacrimal glands: vertices 784; polygons 704

Eyeballs: vertices 1,156; polygons 1,216

Sclerae: vertices 1,252; polygons 1,280

Total: vertices 69,818; polygons 69,395

Project Format There is a Blender project and an OBJ file.

Size of Maps "JF0N2N0K_Panda_Claw_BaseColor.png, 40964096

JF0N2N0K_Panda_Claw_Normal.png, 40964096

JF0N2N0K_Panda_Eye_BaseColor.png, 40964096

JF0N2N0K_Panda_Hair_BaseColor.1001.png, 20482048

JF0N2N0K_Panda_Hair_BaseColor.1002.png, 20482048

JF0N2N0K_Panda_Normal.1001.png, 81928192

JF0N2N0K_Panda_Normal.1002.png, 40964096

JF0N2N0K_Panda_Normal.1003.png, 40964096

JF0N2N0K_Panda_Normal.1004.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1001.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1002.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1003.png, 40964096

JF0N2N0K_Panda_Skin_BaseColor.1004.png, 4096*4096


Rigging

With detailed controllers, postures and animations are easier to create, the features are as follows:

CTR_root controls the entire model.

CTR_gravity controls the center of gravity.

CTR_spine_a controls the rear spine.

CTR_spine_b controls the middle spine.

CTR_spine_c controls the front spine.

CTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d、CTR_FK_tail_e ... are FK controllers of the tail.

CTR_neck_a and CTR_neck_b are neck controllers.

CTR_head is the head controller.

CTR_foot_fr_a.L and CTR_foot_fr_a.R are IK controllers of the forelegs.

CTR_foot_bk_a.L and CTR_foot_bk_a.R are IK controllers of the hind legs.

CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R, CTR_paw_root_bk_a.L and CTR_paw_root_bk_a.R control the adduction and abduction of the toes by Location.

CTR_jaw_a and CTR_jaw_b control the jaw.

CTR_eyelid_root.L, CTR_eyelid_root.R, CTR_eye.L and CTR_eye.R control the eyes.

CTR_belly controls the abdomen for breath effect.

CTR_chest_repair_a, CTR_belly_repair_a and CTR_belly_repair_b control the outline of the abdomen.

There is a facial controller to create plenty of facial expressions, and more body controllers to create detailed animations.

And more ...

Animation

Loopable walking animation at 30 fps, frame range 0-150

Loopable trotting animation at 30 fps, frame range 0-153

Unlooped eating animation at 30 fps, frame range 0-240


Tag

panda, bear, cute, black, white, China, beautiful, wild, animal, fur, blender, cycles

Features "The model is in meter units at real-world scale.

To run faster, the fur is hidden, with Render enabled.

The model can be rendered in the current project directly.

Published 11 months ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4, 3.5
Misc Data Rigged, Animated, Normal-Mapped, Textured
License Royalty Free
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