Niko Anthro Panther
3D model of an male Panther made in Blender (.Blend) that I named Niko
=====================TEXTURES========================
-
The skin texture is just one material color (Black)
- Eye Resolution: 2756x2756
- Underpants resolution: 3940x3940
- Pant resolution: 3840x3840
- Shirt resolution: 3840x3840
====================NormalMaps=======================
Mappings applied to tongue, nose, eyes, jaw ,
mouth inside (Normal map, Heitgh, roughness map)
=====================RIG============================
the model has rig (using B-Bones) with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
======================MODEL==========================
Mesh: (Body, eyes, tongue, teeth and clothes)
- Body Polygons: 19232
- Polygons of all clothes : 13682
===========================RENDER======================
The model is being rendered in cycles (With some post-processing settings)
=======================FUR============================
The model contains 13 Fur divisions (Hair Particle system)
(Body, mouth, head, eyes, tail, hair etc...)
=======================FORMATS=========================
The model is native to Blender 3.0