Monster Rig
This character has been modeled and packed Blender 2.80
The character has rigged by using Rigify Addon.
I'm not good at modeling, I used the hair model (anime_male_hair01) from Manuel Bastioni Lab addon and rig with rigify addon.
I rig on Blender 2.80, so when updating to Blender 2.81+, some features failed.
eg: pole vector, toggle pole error
In this file you will get:
- 1 blend file in "model" folder (original rig file)
- 1 blend file in "anim" folder (this is an animation file, run cycle, linked rig in the "model" folder above)
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Attribute of the rigs:
- head stretchable
- volume on / off when stretch body/arms/legs
- eye BlinkĀ
- all attribute of rigify.
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+ Rock Monster Character
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Video describing the rigs: How to use the rig for animation:
Welcome to my youtube channel:
* Full Playlist:
https://www.youtube.com/playlist?list=PL_ii6ZyIEnXc89QCmCaGyD3MFj_HYvIYI
* Monster Rig
* Video describing how to reuse run cycle animation, how to use Rigify animation tools, Quat / Euler Converter will be updated later.