Man Military Style - Rigged
Optimized Game Ready 3D model for game engines and animation.
Blender project with customized materials and two Rigs (UE5 Rig, and Basic Rig - see the screenshot);
Unreal Engine 5 project!
8 color styles of pants!
10 color styles of the sweater;
3 eye colors;
Basemesh optimization for game engines;
Triangulation model (divided into triangles) for correct export to game engines.
Included textures in sizes 2048, 4096;
Low Poly All - Verts 24,331; Tris 47,341;
In the Blender 3.6 file, you will find a 3D model and customized materials;
Ready demo scene in Marmoset Toolbag 4!
Unreal Engine Textures;
PBR Textures: Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scattering and other;
If you need additional eye colors-see the product in my store - 16 Colors of Realistic Eye;
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
Unreal Engine
Realistic 3d model for games or video clips.Animation. Control Rig. Easy retargeting!
Easily create your own animation or edit the finished one with Control Rig!
Full compatibility with Epic Skeleton UE5 version.
A short video tutorial 1 on Control Rig and Animation editing: https://www.youtube.com/watch?v=x5Feyqh9JsI
A short video tutorial 2 on Control Rig and Animation editing: https://www.youtube.com/watch?v=pN7l6O-4xZ0&t=54s
The character was configured using Control Rig
-
The character is fully rigged and retargeted to Epic's humanoid rig (UE5 version).