Heat Engine
READY FOR TAKE OFF
Here's a pack of 9 animated jet propulsion engines for Cycles and EEVEE.
As volumetrics, refraction and emission dont work well together, these shaders solved that issue by faking volumetrics in a clever surface node setup.
set thrust, distortion, scale and go!
The fast motion of flames shooting out of the engines are already animated. So all you need to setup is the amount of thrust, and the structural parameters, like scale, amount of distortion and colors using a simple colorramp. The alphachannel of the colorramp also sets the transparency of the shader.
Cycles
Eevee
- 4 circular exhaust jets from small jets to space rockets
- 3 rectangular exhausts for mechs and spaceships
- 2 space warping sci-fi engines, jumping a few centuries
-
1 cooling vapor for rockets preparing to lift off
be sure to check screen space relections and refraction in eevee
have a look at some other products including:
About the Creator:
I am 3D artist in the advertising & television industry for 25 years.
While working on projects and teaching animation at design college since 1998 and studied physics at the university of vienna.
That equipped me with a solid toolset of math to use in 3D workflows.
I started programming Blender addons and noding vector operations into shaders around 2012.
I love how Blender and Cycles offer a lot of opportunities to speed up rendering and fake depth into surfaces in many ways.