Grid Sizer

by Inlet in Addons

Ever wanted to precisely drag mesh and create basic map geometry like walls and floors, and would try to use the grid as a guide and tool? Yea, you’d have found yourself victim to it’s awful and inaccurate design.

That’s why this addon adds 3 buttons that can also be keybound. Double or halve the size of the grid, or reset it to default. Now here’s the best part, it works on all viewports at the same time (yep, without this addon it’s just broken). To top it all up, assign hotkeys to those buttons for maximum efficiency.

In your addon’s Preferences you can enable the functionality of having the size of the grid show up in the UI. Also if you don’t want the grid to change the same in every single viewport, you can toggle that off so each viewport would act independently to targeted resizing.

For users of the Imperial measurement system, the UI will appropriately show that system, so long as you've set that as the default in Blender.

You can also adjust the minimum and maximum values of how far the grid can go in your Preferences.

That’s all the Grid Scaler is here to do. From animation to modelling, to rigging and especially map design, the ability to cleanly and reliably resize your grid is now in your hands.


Version 1.1
- Added the preference to display the current grid size in meters or feet on the UI
- Added the preference have the grid of every 3D Viewport synchronize (or not) when the grid size is changed

Dev Fund Contributor
Published 9 months ago
Blender Version 2.83, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
License GPL
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