Eevee Hyper Realistic Earth
Realistic earth in eevee #b3d with real geometry clouds and surface (10m poly)
it takes forever to render one frame on cycles, but my approach only took 2~5 s render time
tons of shader adjustment to match NASA image in eevee,no volumetric,so every thing atmosphere relate have to be procedure shader(cloud shadow transition,outer atmosphere,city light) and all shader function react to sunlight direction