Easy Slow-Mo - Animate Scene Speed
All your motion, one slider
Ever wanted to keyframe the entire scene speed?
Now you can!
Effortlessly sync animations with simulations
You no longer need to cut, slow down or do anything with NLA tracks.
Keyframe one slider the way you want and let the addon do the rest.
Speed Sculpting
Now you can use complex F-Curve shapes to achieve the exact slow-mo effect you want. Best part? You'll get perfect speed sync between all scene elements, no matter how diverse they are.
Supported Scene Elements
Let's put this straght: it's impossible to directly keyframe the scene speed value in Blender. Instead, this addon uses a host of calculations, drivers and other tricks to simulate this missing Blender feature. So far, it works for the following scene items:
Object and armature animations
Fluid, fire and smoke simulations
Particle systems
Soft body simulations
Rigid body sims
Cloth sims
Animated materials and textures*
Dynamic paint
Geo nodes*
Any animations driven by '#frame'
(*) As long as the animation is either driven by an action, a #frame driver or a 'Scene Time' node
How it works
Step 1. The addon lists all the simulations and animations in your scene
Step 2. You choose which simulations and actions to affect
Step 3. You keyframe the global speed how you want using the timeline, dope sheet and/or curve editor
What are the Pros?
Less keyframes, more control
Control as many moving elements as you want. Easily achieve perfect sync between all of them.
Non-destructive workflow
All your simulation settings, objects and keyframes are preserved; Everything is easily reversable at any needed point
Easy to sync with audio
The addon does not change keyframe playback speed; Slap an audio track on the timeline and sync them up in a heartbeat; Ditch complex calculations and control the exact duration of every slow-mo part
Slow Down... or Speed Up!
Speed your scene up to achieve even more impact in your animations!
User-friendly interface
The addon is very easy to pickup; Everything is clear and concise;
All the buttons have exhaustive tooltip descriptions; You're guided through the entire process
Easy to use
Tired of manually updating simulations after every change to the speed? Tired of visiting the curves tab, finding and keyframing different timesteps, cutting NLA strips, then managing the whole mess? We've got the solution!
Multi-Scene Support
All of the features work for as many scenes as you want, each with its separate controls (which you can sync up by assigning the same action to all Scene Speed sliders, if needed)
Full Slow-Mo Toolkit
Our addon comes fully-equipped and ready for production. Here are some of the key functions it includes:
- Full scene scanner: instantly get and manage a list of all slow-movable elements in your scene
- Selective slow-mo: choose which simulations and actions to affect
- Auto-recalculator: when checked, it displaces the start and end times of your simulations to reflect the scene speed changes; Really useful to sync up things like punches with splashes, hits with glass shatter, explosions with embers, etc.
- Base Speed sliders: lets you adjust the base speed multiplier for each sim individually
- Slow-Mo Slider: and finally, the addon uses over 1.300 lines of code to bring you centralized control over all the motion in the scene; keyframe the slider to shape your project the way you want
Before buying please take the time to read the addon limitations. You can find them in the FAQ section.
Feel free to drop me a message if you have any questions! I usually reply within a few hours.
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