Create An Animated Cartoon Fire In Blender Using Particles, Metaballs And Eevee
Want to take the first step to using particles and metaballs in Blender? This book provides a step-by-step, brief introduction to Blender’s particle systems and metaballs through a simple project. I’ll demonstrate how to combine the two objects to create automated, animated geometry. I’ll then show how to build an Eevee shader out of nodes and apply it to the geometry to create a cartoon effect.
This 37-page book includes high-resolution images and detailed descriptions of every step. Two PDFs are included – one with a single-page layout and one with a double-page layout. The final Blender file is also included.
You can watch the video tutorials at:
Part 1 - Modelling the Fire: https://youtu.be/6qaC9vUUvrE
Part 2 – Creating the Cartoon Shader: https://youtu.be/CaOBTZGLomQ
Final Result: https://youtu.be/_YLaDP_GqJQ
Visit CartoonCocktail.com for additional information.
Dev Fund Contributor | |
Published | 11 months ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 |
License | Editorial |
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