Car Seat Many Leather Pbr

by Shop Tom Store in Models


Why Do you need to buy this 3D model ?

I modeled and created this Car Seat to Impala 1967, but it's not 100 % similar to original one, so this seat can be use in any classic vehicle because is a very commun design and will add an air of simplicity in any composition of sort.

And also I created 3 collections of PBR options painted textures for Low Poly to add a pinch of lifetime realism for this model to really suits well in everywere that you do and I included materials also in the docs.

There are 3 ways to use it and one of these It's going to fits well in any game engine and real time renders because it's very low poly with good normals and nice topoligy, no ngons or trianguls that allows you to modifie preatty easy the mesh and the normals are fine and will be more easy to put modifiers such subdivision also. And only in the 3DSMax and Blender doc you already have crease on the edges to make easy to use OpenSubdivisions without the need to slide edges. So I creted 2 options of use for who works with reytrace renders or use in game engines with textures maps istead and all with 4K and 2K resolution that I baked and will brings the same qualitie with no subdivion and not only that, if you don't want to use subdivision I included High Poly mesh in the file.

( I just don't recommend to use the PBR textures in High Poly Meshe, because as you can see in the imagens both have diferent topology and there is not UV in the High Poly also.)

And the object has proper pivot points locations to make it easy and precise to put in any place.

Resume everything, you are going to buy It's a model that can be use and reused and It will fits in anything that you make it without trouble and saving thousands of time.

More Details

  • Comes with low poly and high Poly meshes, 2 Docs ( Blender and 3DSMax 2021/2018), 3 presets of PBR Textures and 4 materials in the doc files
  • Clean topology and optimized geometry
  • Good heirarchy and rename objects
  • All UVs unwrapped and there is not overlapping
  • PBR support channel (Albeto(Color), AO, Normal Map, Roughness)
  • Formats available: Blender, OBJ, FBX, .3DSmax 2021/2018, 3DS e STL
  • Geometry: Polygon Mesh and Subdivision Ready
  • Poly Counts: 1270
  • Unids Used: CM
  • Formats Textures: PNG
  • Resolution Textures: 4098x4098(4K), 2048x2048(2K)
  • Total Megabytes Archieves: 148MB

I hope you enjoy and for any problems, wishs or questions just contact me in the comments.

Dev Fund Contributor
Published about 2 years ago
Blender Version 3.1, 3.2
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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