Beginners Guide: Model A Cute Fuzzy Gnome

by Harry Helps in Training


Hi, my name is Harry! I’m a professional 3d artist with over a decade of experience. I’ve worked most recently as the Studio Director of an award winning architectural visualization studio.

In this class, we’ll learn how to create a cute fuzzy gnome from scratch!

We’ll be going through the entire process of creating this mushroom terrarium from a beginner’s perspective to avoid as much confusion as possible. That means I won’t be skipping any steps or going too fast for you to keep up with me.

This class is meant for complete beginners to Blender. No experience in Blender (or 3d modeling in general) is needed to follow along, though it certainly wouldn't hurt! The included "Blender Crash Course" lesson will teach you everything you need to know to get started with the rest of the class.



In this class you'll learn:

  • Blender Interface and Tools: Learn about the many basic tools and interface elements within Blender while creating our cute little gnome.
  • Modeling: Build all the parts of your gnome using common modeling tools such as extrude, proportional editing and modifiers.
  • Hair Systems: Utilize the Particle System inside Blender to create a realistic fuzzy beard and mustache.

  • Lighting: Set up a soft lighting scheme to display our fuzzy gnome in the best light.

  • Shading: Give your gnome some stylish clothing with fabric and leather textures. You'll also create stylized skin and realistic hair.

  • Compositing: Learn simple compositing inside Blender, that will add a fun background to your render.

  • Rendering: Render a final image in Blender so you can share it with your friends and family on social media.

You'll create:

  • This cute fuzzy gnome to share with all of your friends and family on social media!


You'll receive:

  • 12 Lessons (with 4 hours of focused instruction)
    • 1 - Introduction
    • 2 - Blender Crash Course
    • 3 - Setting Up Our File
    • 4 - Modeling the Body
    • 5 - Modeling the Feet
    • 6 - Modeling the Hat and Nose
    • 7 - Painting the Vertex Groups
    • 8 - Creating the Mustache
    • 9 - Creating the Beard
    • 10 - Texturing the Gnome
    • 11 - Lighting the Gnome
    • 12 - Rendering the Gnome
  • All necessary texture images are provided to complete the class
  • A completed end file is included so you can check your work during the class
  • A final render so you can use it as reference during and after the class
$20

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Details
Dev Fund Contributor
Published over 1 year ago
Software Version 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
License Royalty Free